Tilanka Chandrasekera presenting research on design concepts and creativity

Oklahoma State University

TilankaChandrasekera

Architect, researcher, and educator working where the built environment meets digital media: virtual and augmented reality, artificial intelligence, and the design process itself.

Profile

About

Tilanka Chandrasekera is the Christine Salmon Endowed Professor in the Department of Design and Merchandising at Oklahoma State University, where he also serves as Associate Department Head, Interior Design Program Coordinator, and Faculty Fellow for Professional Mentoring Initiatives. He is the founder and director of the Mixed Reality Lab, a nationally recognized hub for research and teaching in augmented reality, virtual reality, artificial intelligence, digital prototyping, and immersive design technologies.

Trained as an Architect, Tilanka holds bachelor's and master's degrees in Architecture from the University of Moratuwa, Sri Lanka, with RIBA Parts I and II recognition, and a Ph.D. from the University of Missouri–Columbia, where his research examined tangible user interfaces in architectural design. His professional background includes award-winning work in high-rise, hospitality, wildlife park, and residential design in Sri Lanka, as well as independent architectural practice.

His research, teaching, and outreach sit at the intersection of digital media, artificial intelligence, and design. Through this work, he examines how emerging technologies shape design cognition, creativity, professional practice, and design education. Across his academic and professional roles, Tilanka is committed to preparing students and emerging professionals to engage critically, ethically, and creatively with the technologies transforming the built environment.

Tilanka is also available for speaking engagements, workshops, and consulting related to immersive media, including virtual reality, augmented reality, mixed reality, and artificial intelligence. His work supports academic institutions, design firms, cultural organizations, and industry partners seeking to understand, adopt, or critically integrate emerging technologies into design, education, research, and professional practice.

$3M+
External & internal research funding, incl. NSF and USDA
30+
Peer-reviewed journal articles
70+
Conference presentations worldwide
20+
Years across architectural practice & academia
Sec. 01 · Direction

Academic Leadership

Tilanka approaches academic leadership the way an architect approaches a site: understand the people and conditions first, then build structures that let them thrive. Over the past decade that has meant building a lab, then building programs, then building the policies and mentoring systems that sustain a research-active department, with a focus on carrying that work forward at the college level.

$3M+
Research funding secured across NSF, USDA, and industry partnerships
#6
National ranking of the CIDA-accredited Interior Design program he coordinates
5
New academic credentials launched: three Digital Design graduate pathways and two certificates
10+
Years directing the Mixed Reality Lab, a nationally recognized research hub
L.01 · Research Leadership

Growing a funded, interdisciplinary research enterprise

Secured over $3M in external and internal funding, including NSF and USDA awards, and led complex multi-investigator initiatives with partners spanning NASA, Tribal Nations, and faculty across Educational Technology, Nutritional Sciences, Hospitality, and Fire Safety. Actively mentors junior faculty in grantsmanship and research agenda setting, supporting their external and internal proposal submissions.

L.02 · Administrative Leadership

Running the operations of a top-ranked program

As Associate Department Head and Interior Design Program Coordinator since 2023, oversees accreditation readiness, class scheduling, and the Annual Program Report process for a CIDA-accredited program currently ranked #6 in the United States.

L.03 · Program Building

Designing academic programs from zero to launch

Developed the Digital Design graduate program with online, onsite, and accelerated 4+1 pathways, along with graduate and undergraduate certificates, integrating generative AI, conversational AI, and AIoT into design curricula to prepare students with future-ready skills.

L.04 · Policy & Governance

Modernizing the machinery of faculty advancement

Led the strategic revision of the department's Reappointment, Promotion, and Tenure documents and Bylaws, streamlining the RPT timeline to align with institutional policy and making the path to advancement clearer and more accessible for faculty.

L.05 · People & Culture

Building systems that help people stay and succeed

Founded the PeTe near-peer mentoring program, with published evidence of its impact on academic success, retention, and belonging, and serves as Faculty Fellow for Professional Mentoring Initiatives. Created the PETE industry partnership initiative connecting students with firms such as KKT and Corgan for real-world projects.

"Programs, like buildings, outlast their architects. The measure of leadership is what keeps working after you step away: the funding pipelines, the policies, the people."

Sec. 02 · Virtuality

Research

Research in digital media and design, with a particular emphasis on virtual reality, augmented reality, and artificial intelligence, and their transformative potential for design and education.

Generative AI design ideation study
Generative AI · Creativity

Can artificial intelligence support creativity in early design processes?

A quasi-experimental study with 40 design students examining how generative AI tools (text-to-image generators acting as co-creators) affect design ideation. Findings show generative AI significantly enhances design quality while helping manage cognitive load, underscoring its transformative potential in design education.

Sudden Moments of Inspiration study
Design Cognition

Subliminal suggestions and Sudden Moments of Inspiration (SMI) in the design process

Protocol analysis of experienced designers reveals convincing evidence that subliminal suggestions can trigger sudden moments of inspiration during architectural design: a window into where design ideas actually come from.

Chandrasekera, T., Vo, N., & D'Souza, N. (2013). Design Studies, 34(2), 193–215.

Virtual environments with soundscapes
Virtual Reality · Wayfinding

Virtual environments with soundscapes: immersion and spatial abilities

An empirical investigation of soundscapes as navigational landmarks in virtual environments: how auditory cues contribute to immersion and wayfinding, with implications for the design of physical environments.

Chandrasekera, T., Yoon, S. Y., & D'Souza, N. (2015). Environment and Planning B, 42(6), 1003–1019.

Augmented reality prototypes in design education
Augmented Reality · Education

Using augmented reality prototypes in design education

Through the Technology Acceptance Model, this study documents how students in early design studios perceive AR modeling strategies, finding AR models comparable to physical models and the technology easy to use.

Chandrasekera, T. (2014). Design and Technology Education, 19(3).

Tangible user interfaces and cognitive load
Tangible Interfaces · Cognitive Load

Tangible user interfaces and cognitive load in the creative design process

Investigating how tangible versus graphical user interfaces affect cognitive load during creative design: foundational work connecting embodied interaction with the design process.

Chandrasekera, T., & Yoon, S. Y. (2015). IEEE ISMAR-MASH'D, 6–8.

Sec. 03 · Reality

Architectural Design

As a licensed architect in Sri Lanka, Tilanka designed and delivered multi-story commercial and residential complexes, practicing within prominent firms and through his own independent practice, with unique contributions to wildlife parks, zoos, hospitality, and custom housing.

High-Rise & Commercial

Emperor Tower
Colombo 03 · 35 stories

Emperor Tower

Resident Site Architect for John Keells Holdings: construction administration and quality assurance for a 35-story mixed-use tower.

Realty Plaza
Nawala · 18 stories · 30,570 m²

Realty Plaza

Project Architect handling tender documentation and contract administration for this commercial-residential complex.

Ceylinco Sri Ram office building
Colombo 03 · 7 floors · 1,815 m²

Office Building, Ceylinco Sri Ram

Project Architect from design conceptualization through design drawings.

Merchant Bank office building
Union Place · 8 floors · 7,819 m²

Office Building, Merchant Bank

Project Architect from design conceptualization through design drawings.

Wildlife Parks & Zoological Gardens

Bundala National Wildlife Park
Resident Site Architect

Bundala National Wildlife Park

Initial design, documentation, and on-site construction management: visitor center, auditorium, quarters, restaurant, and viewing decks.

Minneriya National Wildlife Park
Design + Administration

Minneriya National Wildlife Park

Visitor facilities, trails, and entrances from initial design through construction administration.

Pinnawala Zoological Gardens
Project Architect · DG5

Pinnawala Zoological Gardens

Infrastructure proposal including restaurants with floating decks, shops, visitor center, and entry bridges.

Horton Plains National Wildlife Park
Design + Documentation

Horton Plains National Park

Visitor center, quarters, restaurant, viewing decks, trail, and entrances, with parallel work at Wasgamuwa and Kaudulla.

Hospitality, Institutional & Residential

Boutique hotel at Hatton
Hatton · Hospitality

Boutique Hotel, Hatton

25 log-cabin chalets with restaurant, entertainment center, and sauna for George Stuart (Pvt) Ltd.

Ceylinco VIP insurance centers rebranding
Island-wide · ~250 outlets

Ceylinco VIP Rebranding

A generic store identity (color, signage, building elements, furniture) deployed across roughly 250 insurance centers.

Colombo International Nautical and Engineering College
Malabe · 2,500 m² · Sustainable

CINEC Campus Buildings

Classroom, hostel, and administrative buildings envisioned as a sustainable addition to an existing campus.

House at Ambalangoda
Independent Practice

Custom Residences

Houses at Nugegoda, Ambalangoda, Nawala, and Kottawa, including a refurbishment for Sri Lankan actress Geetha Kumarasinghe.

Sec. 04 · Studio

Teaching

Teaching across three institutions specializing in architecture and interior design, from design studios and digital media to facility management, while coordinating the CIDA-accredited Interior Design program at OSU and bridging academic learning with industry practice.

2013 – Present

Oklahoma State University

  • Interior design studios: residential to large-scale commercial
  • Digital design communication, Advanced CAD / Revit
  • VR & AR for Social Change (incl. Honors)
  • Facility management, professional practice & internships
  • Built the Digital Design graduate program: onsite, online, and accelerated 4+1 pathways, plus graduate & undergraduate certificates
  • Founded the PeTe near-peer mentoring program, improving retention and student success
2010 – 2013

University of Missouri

  • Architectural drafting & working drawings
  • Design communication
  • Design Studio II
2009 & 2014

University of Moratuwa

  • Visiting tutor, B.Arch design studios
  • AutoCAD and digital design representation
Sec. 05 · Community

Outreach

As a land-grant institution, OSU embodies a mission of community service, advanced here through STEM programs with Tribal Nations, statewide hackathons, and workshops that put immersive technology in more hands. To arrange a workshop on VR/AR, design, or AI, email tilanka@okstate.edu.

NAMSAS program

NAMSAS

NSF-funded afterschool STEM programming for Native American middle-schoolers, using VR, AR, and 3D printing through culturally responsive spatial design activities with the Pawnee Nation, Citizen Potawatomi Nation, and Chickasaw Nation.

OSU VR+AR Hackathon

OSU VR+AR Hackathons & Designathons

Dynamic, collaborative events bringing students, faculty, and industry together around real-world design challenges, building practical skills and cross-disciplinary teamwork.

Virtuhoma 2018

VIRTUHOMA 2018

A statewide gathering of VR and AR enthusiasts with speakers including Vinay Narayan (HTC Vive) and Cathy Hackl, funded by the OSU Office of the Vice President for Research.

CANstruction sculpture

CANstruction

Students build sculptures entirely from canned food; all of it is donated afterward to Our Daily Bread food pantry in Stillwater. Organized with the IFMA student organization.

Grandparent University

Grandparent University

Intergenerational workshops hosted by the Mixed Reality Lab since 2015, where OSU alumni bring their grandchildren to campus for hands-on making.

STEM workshops for underrepresented students

K-12 & Underrepresented Populations in STEM

Workshops for 4-H Roundup, middle and high school visits, and public sessions introducing digital design and immersive technologies to broader audiences.

Sec. 06 · Practice

Consulting

With over 20 years of experience, Tilanka offers tailored consulting that integrates cutting-edge technology with evidence-based design strategy, for firms ready to work differently. Get in touch to discuss your project.

01

VR / AR Workflows

Incorporating virtual and augmented reality into design processes, from concept visualization to client presentations and immersive walkthroughs, with workflows that enhance collaboration and decision-making.

02

AI-Driven Design Processes

Generative design, predictive analytics, and automated ideation tools tailored for design firms, leveraging AI to streamline operations and drive innovation.

03

Research-Based Design Workflows

Evidence-based design approaches that ensure every decision is informed by rigorous research and user-centered data, blending creativity with scientific precision.

04

Advanced Design Laboratories

Setting up state-of-the-art labs equipped with psychophysiological tools (fNIRS, ECG, eye-tracking, EDA) for in-depth analysis of how people experience designed space.

05

Custom VR & AR Applications

Designing and implementing custom immersive applications specific to your firm's needs, transforming visualization, client engagement, and design iteration.

06

Psychophysiological Integration

Incorporating measures of cognitive load, emotional response, and physiological data into the design process, optimizing designs for comfort, efficiency, and satisfaction.

Sec. 07 · Podium

Speaking

Tilanka Chandrasekera speaking at an event On stage · Keynotes, seminars & invited lectures across four continents

Talks that translate two decades of research and practice into what design, education, and industry can do next with immersive media and AI.

  • T.01
    AI & CreativityWhat generative AI actually changes about the creative process, evidence over hype, and what it means for how we design and teach design.
  • T.02
    The Virtuality-Reality ContinuumHow VR, AR, and mixed reality reshape the way we experience, evaluate, and build the environments around us.
  • T.03
    Emerging Technology in EducationBringing immersive tools into classrooms, studios, and STEM outreach, from research universities to Tribal Nation programs.
Sec. 08 · Recognition

Awards

  • 2024Hargis Fellowship, Doel Reed Center, Taos, NM
  • 20233rd Place, ICHRIE Research Reports Competition: VR imagery in hotel promotion
  • 2022OSU Regents Distinguished Research Award
  • 2021–27Christine Salmon Endowed Professorship
  • 2017CIDA Award for Excellence (Merit Award)
  • 2017–18RIATA Faculty Fellow, Oklahoma State University
  • 2016Campus Technology Innovators Award, Honorable Mention (Mixed Reality Lab)
  • 2015CIDA Award for Excellence (Honorable Mention)
  • 2014CIDA Future Visions Leader in Interior Design Education
  • 2013CIDA Innovative Education Award
  • 2012King Medal for Excellence in Architectural & Environmental Design Research (ARCC)
  • 2012Excellence in Teaching with Technology Award, University of Missouri
  • 2008Sri Lanka Institute of Architects Award of Excellence, best overall student performance
  • 2008Dr. Justin Samarasekera Award, M.Sc. dissertation